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Burst: Random generation fails for float when using byte parameters
1. What happenedThe random generation using "Unity.Mathemenatic.Random" generates values out of the supplied boundaries when enablin... Read more
Cannot bind same structured buffer to 2 fragment shaders in Windows Editor
h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more
Game view is rendering GameObject outside the window when moving the obj...
Reproduction steps:1. Open the attached project "GameViewRender"2. Open the "Assets/Scene/E3_09_LnL" scene3. In the hierarchy window... Read more
[Linux] VFX Graph input property can only be dragged into the graph area...
Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more
Reference to a prefab is lost when the "Adressables" build is completed ...
Reproduction steps:1. Open the attached "repro_IN-39813.zip" project2. In the "Assets" project folder, select the "Repro" GameObject... Read more
Entities do not render or flicker when the project is built using DirectX12
Reproduction steps:1. Open the attached “Test Project” project2. Make sure the project is using DirectX 12 in the Player settings3. ... Read more
Presets: "Clear the current value" string is displayed in the "Inspector...
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
[Android] Build freezes when building a specific android project
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings > Publishing settings > Disable ... Read more
kShadowCastingShadowsOnly objects are rendered by Projectors (built-in r...
The built-in renderer does not cull kShadowCastingShadowsOnly objects for the Projector render loop in 2021.3, which can result in s... Read more
NullReferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default