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[Android]Build fails when having more than 1360 files in StreamingAssets...
Steps to reproduce: 1. Open user's attached project "empty.zip" 2. Build it for Android Expected results: Build succeeded Actual r... Read more
Shader Graph URP - Animation in the graph can peg a CPU core to 100%
Nodes that animate in the shader graph can cause CPU cores to run at high speeds. Hiding node previews windows doesn't seem to solve... Read more
[Shader Graph] "implicit truncation of vector type" errors are thrown wh...
How to reproduce: 1. Create a new project with the SRP template (i.e. URP) 2. In the Project Window, create an Unlit Shader Graph (C... Read more
LayerMask properties showing "Mixed..." selection when all flags are sel...
Steps to reproduce: 1. Create or open any Unity project 2. Create/Select an object with a Camera component 3. Observe the component'... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project 2. Try to dock/u... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP 2) Drag the prefab into the scene 3) Notice the IES cookie is working fine 4) On IES asset import... Read more
[WebGL] Editor freezes when Building for WebGL
Reproduction steps: 1. Open user attached Project "MyFirstGame" 2. Select WebGL Platform 3. Build the Game Expected result: The Gam... Read more
Alembic model glitches Scene View when it uses HDRP Materials
[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps: 1. Open attached project "AlembicT... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
Adaptive Performance - Removing the package won't remove the device simu...
Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simula... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects