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0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

1
votes
Fixed

Inspector window doesn't show currently selected GameObject in the Scene...

Inspector Framework

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.32f1

How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more

0
votes
Won't Fix

[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...

Build Pipeline

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Dec 30, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Won't Fix

TextMeshPro - InputField redirects the user to an invalid page when pres...

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b18

Reproduction steps:1. Open the attached project “TextMeshProLink“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wi... Read more

0
votes
Fixed

Combining Copy Depth, Render Scale and off screen target throws error

Universal RP

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Mar 08, 2023

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Version/s: 2022.2.9f1, 2023.2.0a1

In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "FuzzyEditor"3. If "Fuzzy Logic" tab is open - close it4. In top menu, ope... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

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