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The object picker does not display component objects in the 'Assets' tab
How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more
Only one Light is casted when two Directional Lights are active
Reproduction steps:1. Open the attached “Test Project” project2. Select “Directional Light (Main Lighting)” in the Hierarchy window3... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
Game Window Guides fail to appear when "Display 2" is selected in the Ga...
Reproduction steps:1. Open the attached "repro_IN-83795" project2. Open the "Assets/Samples/Cinemachine/2.10.1/Cinemachine Example S... Read more
[PackageManager] OverflowException occurs when package manager is docked...
OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
"Baked Shadow Radius" field is visible but inactive when the Shadow Type...
How to reproduce:1. Create a new 3d URP Sample project2. Open the "TerminalScene" scene3. In the Hierarchy search, search for the "S... Read more
Dimensions of SVG Asset with clipped mask differ when using "Antialiased...
Reproduction steps:1. Open the attached project "ReproProj"2. Drag and Drop “Asset 45.svg” into the Project window3. In the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan