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[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
[Android][Vulkan] Skybox flickers when using the Vulkan Graphics API on ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
OpenXR cannot be enabled or disabled via script
Reproduction steps:1. Open the attached “My project.zip“ project2. Make sure that the “Android” platform is selected3. Open XR Plug-... Read more
[ProBuilder] Editor crashes when expanding "Extrude By" dropdown in Extr...
How to reproduce:1. Open the attached project "ProBuilderExtrudeTest.zip"2. Open "SampleScene" Scene3. Select the "Cube" GameObject4... Read more
GetComponentRO method throws a compilation error when not calling within...
(Fabrice) : alternative repro, use DOTSlab herehttps://dotslab.cds.internal.unity3d.com/?s=pZJNT8MwDIbvlfoffOwk1N1hmzRgoJ2GxtfZpN4Wk... Read more
"MissingReferenceException" errors are thrown when destroying a gameObje...
How to reproduce:1. Open the “PointerEventOnDestroyedGameObject.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on o... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
"Destroying object multiple times" error when modifying properties in th...
Reproduction steps:1. Open the attached “FAV_repro_IN-39779.zip" project2. Select the GameObject "Canvas"3. In the Inspector, Graphi... Read more
NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...
How to reproduce:1. Open the “MeshBreaker“ project2. Open the “SampleScene”3. Enter Play mode then exit Play mode and observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved