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3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

0
votes
Fixed

TreeView is reordered incorrectly when reordering items between differen...

-

Mar 07, 2023

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Version/s: 2022.2.8f1, 2023.1.0b4, 2023.2.0a3

Reproduction steps:1. Open the attached project “TreeViewReorderingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Pla... Read more

0
votes
Fixed

The Axes Gizmo is wiggling around when moving around the Scene View with...

Scene View

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Feb 05, 2023

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Version/s: 2022.2.2f1

How to reproduce:1. Open the user-attached project “unity-test”2. Open the “BrokenCamera” scene3. Enable the Physical Camera on the ... Read more

0
votes
Won't Fix

[Android] View fractures while rendering a quad and adjusting the orthog...

Mobile

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

8
votes
Fixed

The y is flipped when Texture2D.ReadPixels from source

Texture

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Nov 24, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more

1
votes
Fixed

[Linux] Crash on GUIView::IsVSyncEnabled when saving a preset

Linux

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Mar 13, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1

Reproduction steps:1. Open the attached “CrashRepro” project2. In the Hierarchy view, select “Ephraim” GameObject3. In the Inspector... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

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