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0
votes
Fixed

[Android] Not all objects are rendered when a Static Batching is disable...

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Nov 19, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

OnAudioFilterRead not working as expected for generator scripts

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Dec 08, 2023

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Version/s: 2023.2.0b4, 2023.3.0a19

Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more

0
votes
Fixed

The sprite leaves artifacts on the other overlapping sprites when adding...

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Jun 06, 2023

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Version/s: 2023.2.0a18, 2023.3.0a5

How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

0
votes
Fixed

[Android] [iOS] the PointerMoveEvent.deltaPosition returns an inverted Y...

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Aug 27, 2024

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Version/s: 6000.0.17f1, 6000.1.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Test.unity” Scene3. Switch to Android Platform4. Bui... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
Fixed

Memory “Meshes“ category endlessly rises when entering Play Mode

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May 08, 2023

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Version/s: 2022.2.16f1, 2023.1.3f1, 2023.2.0a20, 2023.3.0a1

How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more

0
votes
Duplicate

"MissingReferenceException" errors are thrown when destroying a gameObje...

Package: Input System

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Sep 26, 2024

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Version/s: 1.11.0

How to reproduce:1. Open the “PointerEventOnDestroyedGameObject.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on o... Read more

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