Search Issue Tracker
Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
[HDRP] 3D Sample Scene (HDRP) build is not rendering anything
How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
Animation is not visible in the default Editor state
To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more
Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...
To reproduce: 1.Download and open attached project2.Open Scene "Scene"3.Enter Play mode4.Exit Play mode5.Press CTRL+S6.Click the arr... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
[Android] Distortions on the screen when application launches if Show Un...
Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to Android3) Player Settings >> Splash Image >... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera