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Fixed in 2018.3.X
Votes
0
Found in
5.6.0b3
Issue ID
869374
Regression
No
Saving a prefab with EditorUtility.SetDirty shows prefab's child object's individual components separately
To reproduce:
1.Download and open attached project
2.Open Scene "Scene"
3.Enter Play mode
4.Exit Play mode
5.Press CTRL+S
6.Click the arrow to view prefab's child objects in the project window
Expected result: Only 2(Cube and Sphere) Child objects are shown.
Actual result: All individual components of child object's are shown separately.
Fixed in: 2018.3.0a6
Reproduced with: 5.6.0b3, 5.5.0f3, 5.4.3f1, 5.3.7p2.
Note: Bug appears only when HideFlags.NotEditable property is set to Prefab gameObject. When Play mode is entered again, all separated child object's components disappear, but after saving appears again. Images of expected and actual results are attached.
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