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0
votes
Fixed

Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoa...

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Nov 15, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Hide the “Test” GameObject in the... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more

0
votes
Won't Fix

Aseprite Sprite doesn't have the correct size when changing Import Mode ...

Package: 2D Aseprite Importer

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May 17, 2023

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more

0
votes
Not Reproducible

Have to change Input Mapping Path twice for change to take effect when A...

Package: Input System

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Jan 14, 2025

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Version/s: 1.11.2

Steps to reproduce: Open a Unity Project Create a new Input Action Asset via GameObject > Create > Input Actions Open the Inpu... Read more

0
votes
Fixed

Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...

Mecanim Animation

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

0
votes
Fixed

Physics 2D Manager documentation page is missing

Documentation Tooling

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Oct 29, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Steps to reproduce: Open Physics 2D Manager documentation page (https://docs.unity3d.com/6000.0/Documentation/Manual/class-Physics2D... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

0
votes
Fixed

Probes lose their lighting data after entering Play mode when Baked and ...

Progressive Lightmapper

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1

Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more

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