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0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

1
votes
By Design

Render Feature causing black screen only on some iOS devices

Metal

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Oct 03, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
Won't Fix

[PICO] PICO 4 composition layer does not render when using Multi View St...

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Aug 19, 2024

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Version/s: 6000.0.15f1

Steps to reproduce:1. Open the attached user's project "Unity6000.zip"2. Ensure that in XR plug-in management -> PICO -> Andro... Read more

6
votes
By Design

The "INSTANCING_ON" shader variant is getting stripped when building the...

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Jul 05, 2024

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Version/s: 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the “ReproAssetShader“ project2. Open the “SampleScene“3. Set the “Edit/Project Settings/Graphics/Instancin... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

[Android]"cannot find symbol public class UnityPlayerActivity extends co...

Android

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Mar 25, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Activity” project2. Build and run the Player (File &gt; Build And Run)3. Observe the Editor... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

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