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Burst Inspector UI elements overlap each other making some buttons not i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
Particle System 'Texture Sheet Animation' does not react to changes when...
Reproduction steps:1. Open the attached “particlesheet.zip” project2. Open the “OutdoorsScene” Scene3. Select “Particle System” Game... Read more
Parse error shown when adding Tutorial Container Sections Size
Steps to reproduce:1. Create new Unity project2. Import Tutorial Authoring Tools (com.unity.learn.iet-framework.authoring)3. Create ... Read more
Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...
Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“2. Open the scene “SampleScene“3. In Assets Window, go to Se... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
“NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Make sure Editor theme is set to light3. In Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output