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The "StackOverflowException" error is thrown in the console and the Edit...
How to reproduce:1. Open the “ListBug.zip“ project2. Select the “new behaviour script“ Scriptable Object3. Add at least 2 elements t... Read more
[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Results: Null exception is thrown... Read more
Crash when selecting a certain material
How to reproduce:1. Open the attached “ReproProject“ project2. Select “Assets/colores/naranja.mat“ material Reproducible with: 2022.... Read more
[iOS] Rigidbody interpolation causes objects to jitter
Steps to reproduce:1. Download the user's attached project2. Build to iOS3. Observe the cube travelling in the screen Expected: cube... Read more
[Linux] Folder name is truncated when dot is used in the name
How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more
Jerky initialization of Joints occurs when Configurable Joint Limits are...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Ragdoll Bug Repro” Scene3. Select the “FannequinV2RootDismemb... Read more
CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...
Reproduction steps:1. Open the attached "PhysicsPerformanceRepro.zip" project2. Open the "OutdoorsScene" Scene3. Enter the Play mode... Read more
Player .exe remains open as a background task after closing it when Acti...
Reproduction steps:1. Open the attached “BackgroundProcessBug.zip” project2. Build and Run the project (File > Build and Run)3. O... Read more
Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...
To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project.2. Build and run for android device. Expected result: Ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used