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“Destroy may not be called from edit mode” error appears when having the...
How to reproduce: 1. Open the user’s attached project “UIElementsAndInputSystemErrors.zip“ 2. Enter and Exit Play Mode 3. Enter P... Read more
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce: 1. Open the attached "1365713_repro.zip" project 2. Switch the Platform to Android (File->Build Settings...->Andro... Read more
Cannot archive build for iOS using Xcode 13.3 when the project is built ...
Reproduction steps: 1. Open the attached project “BuildRepro” on a Windows machine 2. Build the project for the iOS platform 3. E... Read more
Custom and built-in menu items stop working when a project has lots of m...
How to reproduce: 1. Open the user's attached project 2. Open Window>Rendering>Lighting Expected results: The Lighting window o... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce: 1. Open user attached project "VideoPerformance.zip" 2. Build for android device 3. Press "High profile" video 4... Read more
Cannot expand a private list of variables when using the Debug Inspector...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy 4. Switch inspector t... Read more
SDF Baking causes memory usage to continually rise when entering Play Mode
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open the "... Read more
[SRP only] Clearing playerprefs causes assets to reimport on playmode
How to reproduce: 1. Open the attached "ReloadBug.zip" project 2. Load "SampleScene" scene 3. Enter and exit the Play mode multiple ... Read more
"ArgumentNullException: Value cannot be null. Parameter name: _unity_sel...
Steps to reproduce: # Create a project # Add 2D/3D game object # Go to "Inspector" tab # Select any component # Click on p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window