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0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Not Reproducible

Probuilder window shows tooltips even when any other window is blocking ...

Package: Probuilder

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May 19, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more

0
votes
Active

Memory Profiler - Highlight moving when changing memory drop down

Memory Profiler

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Jan 15, 2026

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Version/s: 1.1.9

When you change the Memory Dropdown if another entry exists with the same name it seems to cause the selection to jump to another on... Read more

0
votes
Fixed

Unclear warning message in Rendering Debugger about the Play mode Debugg...

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Nov 13, 2025

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Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a new URP Sample project2. Go to Window -> Analysis -> Rendering Debugger -> Rendering -> HDR... Read more

1
votes
Fixed

"ArgumentException: An item with the same key has already been added" is...

Package: Test-Framework

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Jun 20, 2024

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Version/s: 1.4.4, 2.0.1-pre.18

Reproduction steps:1. Open the attached “BugRepro” project2. Place the attached “BrokenCharTest.cs” script in the “Assets/Tests” fol... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

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