Search Issue Tracker
Fixed
Fixed in 6000.5.0a3
Votes
0
Found in
6000.0.61f1
6000.2.11f1
6000.3.0b10
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127009
Regression
No
Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
How to reproduce:
1. Create a new URP Sample project
2. Go to Window -> Analysis -> Rendering Debugger -> Rendering -> HDR Output
3. Observe the warning
Expected results: The warning refers to the "Rendering Debugger Overlay"
Actual results: The warning refers to the "Playmode debug UI"
Reproducible with: 6000.0.61f1, 6000.2.11f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Note: The message is unclear because searching for. the "Playmode debug UI" doesn't give any results in case the documentation is needed. The feature is described as "Game view Overlay" in the documentation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables.CheckForCatalogUpdates() always returns 0 when "Only update catalogs manually" is enabled
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
Add comment