Search Issue Tracker

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

-

Jun 09, 2015

-

Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Not Reproducible

Probuilder window shows tooltips even when any other window is blocking ...

Package: Probuilder

-

May 19, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more

0
votes
Duplicate

TextCore Size tag does not follow the current scaling factor

-

Jun 06, 2025

-

Version/s: 6000.1.5f1, 6000.2.0b3, 6000.3.0a1

Reproduction steps:1. Open the attached "IN-102640" project2. Open the “Test” Scene3. Enter Play mode4. Observe the text with the sp... Read more

2
votes
Fixed

Facebook SDK does not have the option for switching to the newest availa...

Facebook Gameroom

-

May 22, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

-

Jan 18, 2016

-

Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

-

Mar 18, 2016

-

Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

-

Oct 14, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

1
votes
Fixed

[Hub] New projects are created with an older template when using Unity a...

Package: HUBX

-

Jul 22, 2021

-

Version/s: 3.0.0-beta.2

How to reproduce:1. Open the Unity Hub2. Click the "New Project" button3. Select the 3D template4. Switch to a beta release (i.e. 20... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.