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Quality Level is not highlighted when selecting it with refreshed editor...
To reproduce: 1. Open Unity; 2. Open Project settings; 3. Navigate to Quality settings; 4. Select any quality level. Expected resu... Read more
The Left Mouse Button is not picked up when listening for an Input while...
How to reproduce: 1. Open the attached "ListenLeftMouse.zip" project 2. Open the "Assets/New Controls.inputactions" Asset 3. Cr... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce: 1. Create a new project 2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square) 3. Dr... Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce: 1. Open the provided project "case_1202442-UIBuilderElements.zip" 2. In the Project window navigate to > Assets/... Read more
Objects are rendered in a different order when running the build in batc...
How to reproduce 1. Download the attached project from the Google Drive link 2. Create a standalone (Windows) build in a selected fo... Read more
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps: 1. Open "1186487" project 2. Enter Play mode 3. Click on the "Working" button 4. Note output "Click Detected on ... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
[Regression] 'Thread::EqualsCurrentThreadIDForAssert' assertion after sw...
Steps to repro: 1. Open attached project and '9_Realtime GI' scene; 2. Go to Lighting settings (Window -> Lighting -> Settings); 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects