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[Shadergraph] Sample virtual texture output slots disappear when Lod Mod...
Also reproduces on this backport for 9.x.x, and was probably introduced in the PR it is backporting https://github.com/Unity-Technol... Read more
[Terrain tools] Bridge, Clone, and Paint Texture tools make terrain deta...
Happens in every currently supported version of the editor (versions tested: 2019.4.7f1, 2020.1.1f1, and 2020.2.0a20.2611) Repro ste... Read more
[Terrain] Detail meshes have dark shadows around UV seams
Rreproduces in 2019.4.7f1 Reproduces in 2020.1.1f1 Repro steps: 1. Create a terrain 2. Create a sphere 3. Drag the sphere into the a... Read more
[Terrain] Painting details from a terrain to a neighboring terrain desel...
Reproduces on 2020.2.0a20.2611 Doesn't reproduce on 2020.1.1f1 Repro steps: 1. Create a terrain 2. Select the terrain and click the ... Read more
[iOS] Black image on white background is rendered before the logo for th...
How to reproduce: 1. Open the attached InnoGamesStoryboard.zip project 2. Build for iOS and deploy the Xcode project to the device ... Read more
[Mono] ArrayTypeMismatchException is thrown when using List of generic I...
Reproduction steps: 1. Open the attached project ("case_1268308-Mono_Co-Variance.zip") 2. Open the repro scene ("SampleScene") 3. En... Read more
[Terrain] NullReference Exception thrown on assigning Terrain data asset...
In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more
[Audio] Sound generated by OnAudioFilterRead disappears when "Spatialize...
How to reproduce: 1. Open attached project "case1246343.zip" and scene "SampleScene" 2. Enter Play mode 3. In Hierarchy window selec... Read more
Animation curve names of an imported 3D model conflict with Animator Par...
How to reproduce: 1. Open the attached "1265854 repro" project 2. Open the "CubeScene" Scene from the Assets folder 3. Open the Cons... Read more
[HDRP] FBX Importer assigns HDRP shaders when HDRP is not active in the ...
How to reproduce: 1. Open the user attached project named "FBXImport" 2. Enter the Sample Scene 3. Open Project settings -> Graphics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects