Search Issue Tracker
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
NullReferenceException when Running Player with UI Document
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
"System.IndexOutOfRangeException" is thrown when increasing Sprite Shape...
Reproduction steps:1. Open the attached “SSP_ArrayTest.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Select the... Read more
Input System does not compile when Unity Analytics module is not enabled
Reproduction steps:1. Open the attached "InputSystemAnalyticsRepro.zip" project2. Observe the Console Expected result: No errors pre... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[visionOS] PolySpatial doesn't support Float properties with MaterialPro...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Incorrect and unstable count of Tris and Verts when Camera Target Textur...
How to reproduce:1. Open the “Statistics.zip“ project2. Open the ”TestScene”3. Enable “Stats” in the Game view4. Enter the Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved