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0
votes
Fixed

Fix spelling in "BoxColliders does not support negative scale or size"

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Dec 04, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached project “ColliderBug”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Conso... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
Won't Fix

"Build Profiles" toolbar components are too close to the right modal edge

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Jan 17, 2024

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Version/s: 2023.3.0b4

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the toolbar: Player Settings, Learn about Unity De... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Won't Fix

Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

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