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0
votes
Fixed

Unable to render to color attachment with ScriptableRenderContext DrawSh...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene" 2. In Game View, observe inside t... Read more

0
votes
Fixed

[DXR] Shader graph does not get Z and W components of texture coordinate...

Package: Scriptable Render Pipeline HD

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Jul 23, 2020

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Version/s: 9.0.0-preview.33

How to reproduce: 1. Open the attached project named "Case_1265309" 2. Open the Test Scene 3. Enter Play mode 4. Observe the 2 quads... Read more

0
votes
Fixed

Crash on mono_class_fill_runtime_generic_context when entering Play Mode...

Mono

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Jul 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "Main" 3. Enter Play Mode 4. In the Game, press "Button", then "Ru... Read more

0
votes
Won't Fix

Failed bake related to GICache when doing concurrent bakes + docs issue

Progressive Lightmapper

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Jul 29, 2020

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Version/s:

A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more

1
votes
Fixed

[UI Toolkit] UXML Inlined Styles aren't applied in a build when UXML fil...

Package: UI Builder

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Jul 15, 2020

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Version/s: 1.0.0-preview.3

How to reproduce: 1. Open the attached project (case-1263454.zip) 2. Open the UI Builder window (Window -> UI Toolkit -> UI Builder)... Read more

0
votes
Fixed

[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...

IL2CPP

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Jul 17, 2020

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Version/s: 2020.1.0b2, 2020.1.0b14, 2020.2.0a3

Reproduction steps: 1. Open the attached "1263916 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that... Read more

3
votes
By Design

[Android] Tilemap flickers when moving with an Orthographic camera on Ad...

Mobile

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Jul 22, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2... Read more

0
votes
Fixed

[ScriptedImporter] Renaming prefab assets throws a NullException

Package

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Jul 15, 2020

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Version/s: 2020.2.0a12, 2020.2.0a18

How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more

0
votes
Won't Fix

Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...

Visual Effects - Legacy

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more

0
votes
Fixed

Cannot install modules via "Install via Unity HUB" button in Build Settings

Hub

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Jul 30, 2020

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Version/s: 2019.4.1f1

How to reproduce: 1. Install Unity with the Hub but don't install Android support 2. Create a new Project on the newly installed ver... Read more

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