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0
votes
Fixed

Switching canvas render mode to overlay doesn't show canvas' content

UI

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Apr 20, 2016

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Version/s: 5.3.4f1

1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more

1
votes
Fixed

[URP] Unrelated decals are culled when using Screen Space technique

Universal RP

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May 12, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3

Reproduction steps:1. Open project “MissingDecalByCulling”2. Open scene “DecalSample”3. Select “Decal Projector Culled” GameObject4.... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more

0
votes
Fixed

DLSS "Ultra Performance" mode performs worse than other DLSS modes

HD RP

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Mar 07, 2023

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Version/s: 2021.3.23f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more

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