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5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more

0
votes
Not Reproducible

Corrupted lightmap snapshot causes crash

Progressive Lightmapper

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Jan 21, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more

0
votes
Not Reproducible

CTRL+A does not work on input fields in play mode

UI

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May 13, 2015

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Version/s: 5.0.2p1

[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

0
votes
Fixed

Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...

Themes

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

Progress Bar disappears or flickers when displayed if the Test Framework...

Package: Test-Framework

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Apr 26, 2023

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Version/s: 1.3.1, 1.3.4, 2.0.1-pre.18

How to reproduce:1. Open the user’s attached “BetaProgressBar.zip” project2. Go to Menu > Test > Progress Bar3. Observe the re... Read more

0
votes
Fixed

Cloth simulation doesn't work when used in a non-development Build

3D Physics

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May 18, 2023

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Version/s: 2023.2.0a1

How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more

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