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[IL2CPP] RuntimeMethodHandle.GetFunctionPointer() returns 0 when used on...
How to reproduce:1. Open the attached Project "GetFunctionPointerReturnsZero.zip"2. In the Project Settings, under Player -> Othe... Read more
Values are not handled as 2D Texture when using CopyActiveRenderTextureT...
How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more
Feature Examples - 51 errors on import
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
[URP2D]["ArgumentException: Trying to use an invalid resource (pass Init...
Reproduction steps:1. Open the attached “TestRenderGraphWith2D” project2. Open “Assets/Scenes/SampleScene” scene3. Observe the Conso... Read more
A variable holding a GameObject reference becomes null when a variable o...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/SampleScene” scene3. In the Hierarchy window, select ... Read more
Feature Examples - Multiple "Could not find Sub Graph asset" and other e...
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
Instantiation fails and NullReferenceExceptions are thrown when instanti...
1. Open the attached “ReproProject”2. Open the Addessables Groups window (Window → Asset Management → Addressables → Groups)3. Selec... Read more
Users have the option to duplicate Raytracing or Material Quality Keywords
Steps to reproduce: Create a 3D URP Project In the Project Browser create a URP Shadergraph and open it In the Blackboard create Key... Read more
[Linux] Mouse visualizer throws IndexOutOfRangeException errors when usi...
Reproduction steps:1. Open the attached “InputSystem” project2. Open the “Assets/Samples/Visualizers/MouseVisualizer.unity“ scene3. ... Read more
[VFX Graph] Copy/Paste a System between VFX loses links
Steps to reproduce: 1. Import the provided Unity package 2. open the VFX _VFXG_VFVisualizer_B_ 3. Select all nodes and copy (Ctrl+ C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size