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0
votes
Fixed

[iOS] Memory Leaks when calling "GL.Clear" from Update/Late Update

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.2.0a19, 2023.1.0a3, 2023.2.0a1

How to reproduce: 1. Build And Run the attached “Archive.zip” project on an iOS device 2. In the Xcode go to Debug Navigator and o... Read more

0
votes
Won't Fix

GPU profiler shows increased usage when moving the camera and an AudioSo...

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Jun 27, 2022

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Version/s: 2021.3.0f1, 2022.1.8f1, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached "case_1157154-GPUProfilerAudioSource" project 2. Open the Profiler window and add a GPU profi... Read more

0
votes
Fixed

VFX Graph's Operator Subgraphs are turned into Empty Subgraph Operators ...

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Jul 11, 2022

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Version/s: 2022.1.8f1, 2022.2.0a12

How to reproduce: 1. Open the attached “VFX Test” project 2. Open the “New Graph” asset in the Assets folder 3. Rename the “RenameMe... Read more

0
votes
Won't Fix

Crash on UnsafeUtility_CUSTOM_MemSet when entering Play mode

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Jul 11, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17

Reproduction steps: 1. Open the user’s attached project “Eo Fusion 2022.zip“ 2. Enter Play mode 3. Wait a few seconds Expected... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

1
votes
Fixed

[Backport] [Windows] FlexibleFire Shader Graph throws an error when atte...

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Jul 11, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1

How to reproduce: 1. Open the project folder of the attached "VFXGraphRepro.zip" project 2. Delete the "Library" folder 3. Open the ... Read more

0
votes
Feature Request

[MacOS] Touchpad pinch zoom is not working in a VFX/Shader graph

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Create a new HDRP project 2. Create a new VFX graph or a Shader graph 3. Zoom using the touchpad (pinch zoom... Read more

1
votes
Fixed

ParticleSystemRenderer::BakeMesh method throws out-of-bounds arguments e...

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: # Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project # Enter the Play Mode ... Read more

1
votes
Won't Fix

"TextElement.MeasureTextSize" returns incorrect Text size in a Text Field

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Jul 11, 2022

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Version/s: 2021.3.14f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

How to reproduce: 1. Open project “MeasureTextSizeIssue.zip” 2. Open Menu > Bug > Search Toolbar 3. Type in the Text Field until ... Read more

0
votes
Duplicate

[MacOS] Anchored button is not working when making windowed Player wider

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Build And Run the “UI_Resize_Window.zip“ project 2. Make the Player window wider and press the “Anchored“ butto... Read more

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