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Fixed

Fixed in 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a20

Votes

1

Found in

2021.3.13f1

2022.1.21f1

2022.2.0b14

2023.1.0a17

Issue ID

UUM-1894

Regression

No

[HDRP][XR] Unity crashes when entering Play mode while OpenXR Render Mode is set to Multi Pass and there is Terrain in the Scene

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After having re-enable the test 004-CloudsFlaresDecals and 005- for XR

Trigger the HDRP runtime test on Yamato and observe that it crash:

https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/master/.yamato%252Fhdrp-win-
dx11.yml%2523HDRP_Win_DX11_Standalone_XR_mono_Linear_2021.2/7762685/job

Error message is:

https://yamato-artifactviewer.prd.cds.internal.unity3d.com/d1f5864b-d7ac-430c-8015-58b019959bb4%2Flogs%2FTestProjects%2FHDRP_RuntimeTests%2Ftest-results/playmode/HDRP_RuntimeTests/PlayerLog.txt

\[XR] Creating Textures
XRTextureManager::RequestDestroyTexture
XRTextureManager::RequestCreateTexture
XRTextureManager::SetupRenderTextureFromXRRequest (id: 12 col: 0000000000000000 d: 0000000000000000)
RenderTexture::Create (id: 12)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005
Crash\!\!\!

Note: It doesn't crash on XR DX12

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