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Fixed in 2021.3.15f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a20
Votes
1
Found in
2021.3.13f1
2022.1.21f1
2022.2.0b14
2023.1.0a17
Issue ID
UUM-1894
Regression
No
[HDRP][XR] Unity crashes when entering Play mode while OpenXR Render Mode is set to Multi Pass and there is Terrain in the Scene
After having re-enable the test 004-CloudsFlaresDecals and 005- for XR
Trigger the HDRP runtime test on Yamato and observe that it crash:
https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/master/.yamato%252Fhdrp-win-
dx11.yml%2523HDRP_Win_DX11_Standalone_XR_mono_Linear_2021.2/7762685/job
Error message is:
\[XR] Creating Textures
XRTextureManager::RequestDestroyTexture
XRTextureManager::RequestCreateTexture
XRTextureManager::SetupRenderTextureFromXRRequest (id: 12 col: 0000000000000000 d: 0000000000000000)
RenderTexture::Create (id: 12)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005
Crash\!\!\!
Note: It doesn't crash on XR DX12
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