Search Issue Tracker

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

-

Jan 11, 2016

-

Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

1
votes
Fixed

Editor crashes on ReserializePref after deleting a prefab using AssetDat...

Asset - Database

-

Dec 12, 2019

-

Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

-

Sep 24, 2019

-

Version/s: 6.9.0

How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more

0
votes
Fixed

[VFX Graph] Copy/Pasting CustomHLSL Blocks erase they slots values

-

Aug 27, 2025

-

Version/s: 6000.3.0b1

Steps to reproduce: Open a VFX Create a CustomHLSL Block. Change the default value of the offset or speed factor. Select and copy th... Read more

0
votes
By Design

HDRP Custom Pass differently controls how the Editor renders the objects...

-

Dec 16, 2024

-

Version/s: 6000.0.31f1, 6000.1.0a8

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SeeThrough.unity” Scene3. Observe the Scene v... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

-

May 31, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Fixed

Fix swirl filter demo code sample

UI Toolkit Graphics

-

Oct 03, 2025

-

Version/s: 6000.4.0a1

The swirl shader has two bugs. The blend mode should be Blend One Zero because we don't need to blend with the RT background which i... Read more

1
votes
Feature Request

[Linux] Characters are converted to Latin letters when using IME on Linux

-

Nov 26, 2024

-

Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7

Reproduction steps:1. Open the attached “IN-88966” project2. Build and Run the project (File > Build and Run)3. Type in the input... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.