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Votes

0

Found in

6000.0.31f1

6000.1.0a8

Issue ID

UUM-91288

Regression

Yes

HDRP Custom Pass differently controls how the Editor renders the objects in a Scene when using DX12 compared to DX11

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SeeThrough.unity” Scene
3. Observe the Scene view

Expected result: Green dots are present only where other objects cover the “Generator_01 (1)“ Prefab
Actual result: The whole prefab is covered in green dots

Reproducible with: 2023.3.0a11, 6000.0.31f1, 6000.1.0a8
Not reproducible with: 2022.3.54f1, 2023.3.0a10

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Not reproducible with DX11

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