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0
votes
Fixed

InvalidOperationException is thrown when switching to a custom Debug Dra...

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Dec 05, 2024

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Version/s: 6000.0.29f1, 6000.1.0a7

Reproduction steps:1. Open the attached “SceneViewDebugBugProject.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. ... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
By Design

Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...

Mobile

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Dec 16, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project "Case_1205936"2. Build it on android device3. Press "Button"4. Notice the load time ... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Fixed

Crash on mdb_xcursor_init1 when opening a specific project

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.9f1

How to reproduce:1. Open the attached “IN-120705” project2. Observe the crash Reproducible with: 6000.0.7f1 (90ad17697569), 6000.0.6... Read more

0
votes
Fixed

UGUI elements do not stay centered when resizing a floating Game view Wi...

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Feb 03, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more

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