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Crash on do_runtime_invoke when reopening a specific project after faili...
How to reproduce:1. Open the attached “IN-114190“ project2. Navigate to “File > Build Profiles“3. Select the Windows or the macOS... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Hierarchy V2 When Query Builder is disabled Search Field's background te...
Steps to reproduce: Open the attached project Open the TestScene Open Preferences -> General and Disable Query Builder for Hierar... Read more
Texture2D.LoadRawTextureData error appears for PVR images
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...
Steps to repro: 1. Open Unity;2. Create new project and scene;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4... Read more
[URP] Background's Transparency is lost on Render Texture when Post Proc...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
Shadows are not visible in Player when using DX12 with Forward+ or Defer...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation