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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
[Deployment] SplashScreen preview button does not refresh until mouse po...
SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce: 1) Cre... Read more
[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...
To reproduce: 1. Open attached project "1172601.zip" 2. In Project window select "dancer.1.webm" videoclip 3. Observe in the Preview... Read more
[Windows] Cursor type rapidly changes when hovering it over the clickabl...
How to reproduce: 1. Open the user’s attached “My project” project 2. Enter the Play Mode in the “SampleScene” Scene 3. Select th... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro: --open attached project --open test scene --play test scene --select the trails example (bottom... Read more
[FrameDebugger] shows the wrong texture
How to reproduce: 1. Open project "TEST 2.zip" 2. Open the FALCON_INTER scene 3. Open the frame debugger 4. Observe the unity_Lightm... Read more
Entering playmode in fullscreen on one display while Editor is fullscree...
Steps to reproduce: 1. Open any Unity project 2. Fullscreen the Unity Editor on Display 1 3. Navigate to "Game View" and change the... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects