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0
votes
Won't Fix

GameObjects are not always culled when outside the Camera's frustum

Culling

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

0
votes
By Design

ComputeShader can't access ByteAddressBuffer

Graphics Device Features

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Mar 16, 2023

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Version/s: 2021.3.21f1, 2022.3.12f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a14

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No warni... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
Fixed

Quality Settings missing "CPU Usage" setting. Users unable to tune Realt...

Enlighten

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Feb 11, 2021

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a6

https://fogbugz.unity3d.com/f/cases/1313689/ Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

1
votes
Fixed

Secondary Textures appear white when sampling them from the Sprite Atlas...

2D

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Oct 17, 2023

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Version/s: 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more

0
votes
Won't Fix

[2D][PSB Importer] Platform settings compression format does not affect ...

Package: 2D PSD Importer

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Jul 24, 2023

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Version/s: 9.0.0

How to reproduce:1. Open the user’s attached “psb_importer.zip” project2. In the Project window, select “Fei_PSB” Sprite Atlas insid... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

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