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0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce: 1. Create a new "Universal Render Pipeline" template project 2. Switch platform to Android 3. Observe the scene E... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more

0
votes
Fixed

E-mail section doesn't support non ASCII characters

Connect

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May 19, 2015

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Version/s: 5.1.0f1

Steps to reproduce : - open the login window - in the input field type something like testemailæø@gmail.com - press enter and notic... Read more

0
votes
Fixed

Wrong indents in License Agreement for Mac Installer

Installer

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Apr 29, 2015

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Version/s: 5.1.0b4

Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1222644" 2. Open the "intro_ext" Scene 3. In the Lighting window select t... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
By Design

[Mac] DLLNotFoundException when trying to Open DLL on Mac

Scripting

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Sep 21, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more

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