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[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps: 1. Open the attached project "PerfTest2021" 2. Install the OVR Metrics tool from Oculus Developer Hub 3. Go t... Read more
Havok plugin for iOS broken
Havok plugin for iOS is broken. Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project 2. Build Android APK 3. Upload APK to Google Play Developer console Expected result - No API warnings ... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
[iOS] Rigidbody interpolation causes objects to jitter
Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more
Crash when selecting a certain material
How to reproduce: 1. Open the attached “ReproProject“ project 2. Select “Assets/colores/naranja.mat“ material Reproducible with... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Null exception is th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Collider::FindNewAttached when colliding specifc GameObjects
- Animator.CrossFade normalizedDuration results in scaled clip advancement when Animator.speed is not 1.0
- Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled when Cloud Diagnostics Package is not installed
- [UI Builder] Insertion Point jumps to the end of the string when editing a new Selector name
- Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when using Vulkan Graphics API in a specific project