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34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

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Nov 21, 2017

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Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

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Jun 27, 2022

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Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce: 1. Create a new project 2. Open the Project window (Window->General->Project) 3. Create a new Folder with "a 1.... Read more

17
votes
Fixed

Jerky initialization of Joints occurs when Configurable Joint Limits are...

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May 27, 2024

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Version/s: 6000.0.4f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Ragdoll Bug Repro” Scene 3. Select the “FannequinV2RootD... Read more

12
votes
By Design

CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...

Physics

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce: 1. Open the project “UnityShaderGraphStandartShaderBug2” 2. Open the “SampleScene” 3. Notice that the Cube is not ... Read more

19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

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Aug 10, 2022

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Version/s: 2021.3.7f1

How to reproduce: # Create and open a new project # Open the Build setting window by going to the menu bar: File > Build Setting... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4, 7000.0.0a1

How to reproduce: 1. Open the attached Project "SafeArea-unity" 2. Build and Run the Scene "SampleScene" on iOS 3. Observe the or... Read more

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