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0
votes
Fixed

Cinemachine camera moves when Time.timeScale is set to zero(0)

Package: Cinemachine

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Jan 23, 2023

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Version/s: 2.9.5, 3.0.0-pre.3

Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more

1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

0
votes
Won't Fix

Font Asset pulls all fonts with the same family name as dependencies

Text (TextCore)

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Nov 24, 2022

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Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a19

How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Feature Request

UI Toolkit: UI Document asset has broken links to its documentation

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Mar 06, 2023

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Version/s: 2023.1.0b7

Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

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Jul 01, 2019

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Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Fixed

”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows

iOS

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a15

How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more

0
votes
Fixed

Shadergraph: Creating a new master node, setting it as active, then undo...

Package: Shader Graph

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Sep 17, 2019

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Version/s: 6.9.1

Reproduces in 8.0.0 as of commit 02969278aa (date: 9/17/2019)First affected version is 6.9.1 release ("Set Active" didn't exist befo... Read more

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