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0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

Some normal maps has ripple effect and appears to be lower in quality wh...

Graphics - General

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Jul 15, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169679-Material regression.zip")2. Open the repro scene ("repro_2019")3. Notic... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...

Package: 2D Tilemap Extras

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Apr 26, 2023

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Version/s: 4.0.0

How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more

0
votes
Postponed

Terrain painting with opacity as density option

Package: SRP HD Template

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Apr 10, 2019

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Version/s:

Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more

0
votes
By Design

AudioClip.LoadAudioData() never returns 'true'

Audio

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Apr 19, 2015

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Version/s: 5.1.0b3

How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more

0
votes
Fixed

[Android] App on Android 12 crashes when connecting Bluetooth headphones...

Android

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Sep 08, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

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