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0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

0
votes
Fixed

UIToolkit image is not repainted when making style changes to tint color

UI Toolkit Controls

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Jan 09, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps: Open the attached “uitoolkitbug.zip“ project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more

0
votes
Fixed

NullReferenceException Error is logged in Console when Converting Inspec...

Inspector Framework

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Sep 03, 2024

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Version/s: 6000.0.18f1

Steps to reproduce: Open any Project Create a Material in the Project Browser Select it and in the Inspector, in the Preview section... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

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May 16, 2019

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Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings(Sh... Read more

1
votes
Not Reproducible

Memory leak when using Native Plugin in Windows IL2CPP Build

IL2CPP

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May 07, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "MediaPipeUnityPlugin-all (bugreport_20240318).zip"2. Build And Run the project3. Open... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

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Mar 08, 2015

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Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

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