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0
votes
Fixed

[Editor] Quality settings default drop-down icons are hardly visible

IMGUI

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May 24, 2019

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Version/s: 2019.3.0a3

Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more

0
votes
By Design

Asset in Editor Default Resources fails to load on startup when using As...

Asset - Database

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Feb 01, 2022

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Version/s: 2020.1.0a1, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more

0
votes
Won't Fix

iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...

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Jun 13, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Fixed

Prefab Source and Override content bounds are misaligned

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Sep 18, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...

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May 23, 2022

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Version/s: 2022.1.7f1, 2023.1.0a9

How to reproduce:1. Open the user's attached project2. Open the "VFX Snow" Scene3. Enter the Play mode4. Observe the Particles behav... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

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