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WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
Spline Loft Behavior does not generate correct normals for geometry
LoftRoad generates normals that onluy face up. In the Loft function, normals are assigned Vector3.up instead of the up vector from t... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
WebRequest can't connect to localhost when HTTP is used for connection
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” scene Enter the Play mode Inspect the Console ... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera