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[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
Selecting Multiple Visual Elements in the Hierarchy with enabled Debug m...
Steps to reproduce: Open the attached project Open the SampleScene Select multiple objects in the Hierarchy Observe the Inspector an... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
x, y, z, w values of HDR color are added to the timeline of Animation wi...
x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more
Custom Event do not fire on builds
Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more
FixedList GhostField values become incorrect during client-side rollback...
How to reproduce:1. Open the attached "IN-127716" project2. Enter Play mode3. Press the Spacebar button repeatedly4. Observe the con... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
[URP][Quest] URP specular precision artifacts on curved surfaces
Reproduction steps1. Open the attached user's project "URPSpecularPrecisionOnCurvedSurfaces.zip"2. Open "SpecularPrecisionTest.unity... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text