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Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce: 1. Create a new Unity project 2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer 3. ... Read more
VideoPlayer.url on Android does not work with file uri scheme when using...
Reproduction steps: # Open the user’s attached project # Build And Run on an Android device # Test all four options from the dr... Read more
Terrain component missing its help icon
All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more
[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...
Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps: 1. Come ask us for t... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What happe... Read more
Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Select Window > UI Toolkit > Debugger 4. In the Hie... Read more
Long build time on new versions when comparing with 2021.1
How to reproduce: 1. Open the attached "REPRO-2021.1.23-to-2021.2.2.7z" project 2. In the top menu bar click Repro > Build 3. After ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects