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0
votes
Duplicate

[Android][LWRP] "Final Blit Pass" is called throughout Play mode

Package: Scriptable Render Pipeline Lightweight

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May 04, 2019

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Version/s:

Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project2. "Build & Run" for Android with "Development Build" and "Aut... Read more

2
votes
Fixed

[Standard Assets] Image Effects work different after taking a screenshot

Image Effects

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Jan 11, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "screenshot.zip";2. In the main menu, click Tool -> Screenshot;3. Make sure, you ... Read more

0
votes
Active

[Ubuntu] Dragging Script assets into Hierarchy V2 window throws Argument...

Hierarchy V2

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Dec 09, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Drag the NewMonoBehaviour script asset from the Project window to the Hierarchy window... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

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Feb 24, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

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Jul 02, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Fixed

In some cases, regenerating a graph does not make the blackboard lose it...

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

Steps to reproduce: Create a behavior graph "SubGraph" (open it and close it so that it will generate the runtime graph) Create and ... Read more

0
votes
By Design

Visual Effect Graph templates are not presented for LWRP

Package

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Apr 26, 2019

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Version/s: 2019.1.0b10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more

0
votes
Active

WebGPU: can't bind compute RWTexture for read and write

WebGPU

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Jan 09, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: open attached project build for web Actual results: Error that a texture is bound for both read and write, which... Read more

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