Search Issue Tracker

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

"Test Framework" package doesn't show Samples when using Package Manager

Package: Test-Framework

-

Nov 21, 2022

-

Version/s: 1.1.22, 1.3.0, 2.0.1-pre.18

How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more

0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

-

Jun 03, 2022

-

Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
Fixed

Addressables include non-UnityEngine.Object assets in the Resource Locat...

Package: Addressables

-

Aug 29, 2022

-

Version/s: 1.20.0

To reproduce:1. Open the project “DBD-Duplicate-Addr-Test”2. Open Addressables Groups (Window → Asset Management → Addressables → Gr... Read more

0
votes
Won't Fix

[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...

Package: Oculus Android

-

May 14, 2019

-

Version/s:

How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more

0
votes
By Design

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...

DirectX11

-

Aug 30, 2022

-

Version/s: 2020.3.44f1

How to reproduce:1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, set ... Read more

0
votes
Fixed

Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...

Shader System

-

Oct 04, 2022

-

Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a12

Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

-

Jul 12, 2019

-

Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.