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[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
Audio Mixer group name does not update in the Project window when renamed
How to reproduce:1. Open the attached project (AudioMixerTest.zip)2. In the Project window, double-click the NewAudioMixer Asset3. I... Read more
[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...
How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more
Objects with HideFlags.DontSave do not get removed in Play Mode when the...
How to reproduce:1. Open the attached project “hideFlagTest” and load Scene “newParent”2. Enter Play Mode3. Observe the Game View Ex... Read more
Full Editor version is not displayed in the toolbar
How to reproduce:1. Create new Unity project2. Observe the toolbar Expected result: Full Editor version is visible - "My project - S... Read more
Ubuntu - Create list under Project palette does not display options corr...
When using the + button, under the Project menu, the list starts with a number or blank lines at the top. 2. How we can reproduce it... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left