Search Issue Tracker

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

-

Mar 16, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

1
votes
Fixed

[Vulkan] VVL error-01913 for mismatched debug markers

Vulkan

-

May 17, 2023

-

Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a14

Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more

0
votes
Won't Fix

[Android] TouchScreenKeyboard.active triggers an error when set to false...

Android

-

Jun 01, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a16, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more

0
votes
Active

Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High...

SRP Templates

-

Feb 05, 2026

-

Version/s: 6000.0.66f2, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Create new Unity project using High Definition 3D Sample Template2. Open Build Profilers window3. Make sure “S... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

-

Jul 16, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

-

Apr 23, 2015

-

Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

User submitted bug

Editor - Other

-

Feb 13, 2015

-

Version/s: 5.0.0f2

Read more

0
votes
Active

Entering “...” In Data Source Path throws “ArgumentException” error and ...

UI Builder

-

Jan 07, 2026

-

Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce:1. Open UI Builder window2. In Hierarchy add Visual Element3. In Inspector > Bindings > Data Source Path ad... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

-

Aug 13, 2019

-

Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.