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0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

[Lines] Error entering play mode with a line selected

Visual Effects - Legacy

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Oct 02, 2019

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Version/s: 2020.1.0a7

Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more

1
votes
Active

[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the “AR Shadows demo.zip“ project2. Open the “ShadowReceiverDemo“ scene3. Build and Run for Android4. Obser... Read more

0
votes
Fixed

Mac standalone player build fails when using a custom icon and building ...

MacOS

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Dec 15, 2021

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Version/s: 2021.2.0a9, 2021.2.6f1

How to reproduce:1. Open the attached project ("1388788_repro.zip")2. Try building the project (File -> Build Settings -> Buil... Read more

0
votes
Fixed

Default Gradient node returns yellow when used with LargePixelCoverage hint

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Aug 27, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

When the Default Gradient node is used in a shader of an element that has the LargePixelCoverage hint, the node returns yellow. Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

Read more

0
votes
In Progress

Cinemachine Hard Look At component is ignored when Cinemachine Third Per...

Package: Cinemachine

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Dec 01, 2025

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Version/s: 3.1.5

How to reproduce:1. Extract and open the attached “IN-125049.zip“ project2. Open the “SampleScene“ scene3. Observe the Game View Exp... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

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