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0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

Layer Collision Matrix header overlaps General Settings label when horiz...

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Sep 03, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a new Unity project Go to Edit → Project Settings Select the Physics 2D section Select the "Layer Collisi... Read more

0
votes
Not Reproducible

[Bug from Lyndon] [UX Bug] When drilling into a low memory entry on the ...

Cloud Diagnostics

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Aug 13, 2025

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Version/s: Not Applicable

source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl]* Diagn... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

4
votes
Won't Fix

NullReferenceException: SerializedObject of SerializedProperty has been ...

Asset Importers

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May 15, 2023

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Version/s: 2023.1.0b16

How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

1
votes
Won't Fix

"Navigation.wraparound" does not modify the value of the Wrap Around pro...

uGUI

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Mar 06, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
By Design

The gap between shadow and the GameObject when zooming in

Universal RP

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a8

Reproduction steps:1. Open the attached ‘My project' project2. Open the ‘SampleScene’3. Zoom in, and observe the shadow of the ‘Cube... Read more

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