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[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...
To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more
Some Clear flags of Cameras are not working when using Post Process Laye...
How to reproduce: 1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip" 2. Open "SampleScene" scene Expected re... Read more
[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...
Repro steps: 1. Open attached project 2. Check "Development Build" and "Autoconnect Profiler" 3. Build and Run on Android/Windows 4.... Read more
All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
Loading an asset that has an Animator component from an Asset Bundle wit...
The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce: 1) Open the attached pr... Read more
Light is culled incorrectly when Deferred+ and Forward+ Rendering Paths ...
How to reproduce: 1. Open the “IN-97819.zip“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the mouse to look more... Read more
Increased script compilation time
Reproduction steps: 1. Open the attached "case_1317926.zip" project 2. In the Project window, open the Test script 3. Uncomment line... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce: 1. Open the attached "UnitTestMacro.zip" project 2. In Menu Toolbar select "ManualBuild" -> Switch to UWP 3. In Hi... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: # Open the user’s attached project # Open “Assets/Shaders/CharacterShader” Shader Graph # Inspect the Shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.