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[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
Asset names are not highlighted when renaming them in the Project Browse...
How to reproduce:1. Open any SRP project with Visual Effect Graph installed2. Import the attached Package3. Open Scene "New Scene"4.... Read more
Texture generates noise when Compression is set to "High Quality"
How to reproduce:1. Open the “Compression_Quality_Bug“ project2. Open the “SampleScene”3. Observe the Game view Expected result: bla... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
[Android] App crashes when downloading AssetBundles with UnityWebRequest...
Reproduction steps:1. Open "1175598" project2. Build & Run for Android3. Press "Start" and Wait Actual Result: Crash Reproduced ... Read more
LOD fields have overlapping text at certain Inspector sizes
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
Applying component or property takes current Animation Mode Preview or R...
Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more
Audio is paused when the Player is minimized and Application.runInBackgr...
How to reproduce:1. Open the attached project "audio-disappears-when-minimized.zip"2. Build And Run the project for UWP3. Minimize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
- Tile Palette: Blurry selection icon and inconsistent padding in brush selection dropdown